map: et_beach longname: ET Beach Invasion ____________________________ ==| ET - Beach Invasion v.1.1 |== --------------------------------------------- -------------------------- Basic information -------------------------- Author: Nerve Release date: 2004-02-10 Filename: ep_beach.pk3 Program: GTK-Radiant -------------------------- Map information -------------------------- Game: Return to Castle Wolfenstein - Enemy Territory Original Map and Design by Nerve Long name: ET - Beach Invasion Short name: et_beach Map time: 20 minutes -------------------------- Installation -------------------------- Place the et_beach.pk3 in your *\instaldir\etmain folder, select it from the multiplayer->create server menu or bring down the console and type: map mp_beach. The in zip file included et_beach_bobota1.pk3 is only needed 4 BoBot Alpha 1 Support -------------------------- Map Description -------------------------- It is like the legendary original Map from RTCW , the objectives and design has not changed. Allied forces are attempting to steal top secret war documents from an Axis beach installation and transmit it to her base. -------------------------- Map Objectives -------------------------- Allied objectives: *Destroy the Sea Wall *Steal the War Documents *Transmit the War Documents Optional: *Capture the Forward Bunker *Destroy the Side Entrance *Construct a Command Post Axis objectives: *Defend the Sea Wall *Defend the War Documents *Stop the Allies from Transmitting Optional: *Hold the Forward Bunker *Defend the Side Entrance *Construct a Command Post -------------------------- Changes since 1.0 -------------------------- - Mapname changed 2 et_beach - Beach texture changed - Terrain failure fixed - Missing doc-board texture added - Light-Bug fixed - BoBot Alpha1 support added (et_beach_bobota1.pk3) - 9-Map Campaign file removed -------------------------- Special thanks -------------------------- Thanks to Gray Matters for their Beach Invasion map in Return to Castle Wolfenstein. (The original Map can be tested in the MP-Demo!) Thanks to SplashDamage for their mapping documentation and their support in the forum. (Disable the "complain after friendly mine" in the next patch ;) pleeeeeaase) Thanks to ID Software for their engine and their support in community. -------------------------- Distribution -------------------------- Copyright © 2002 Nerve, © 2003 SplashDamage and © Activision. All rights reserved! You may electronically distribute this file freely as long as this readme file is included and that no fee is payed by the reciever.