map: escape2 longname: Escape 2 Briefing: Allied pow's has to make an escape attempt. To do that they must either: 1. Construct an assault ramp, to gain access to the axis lookout passageway(Here axis can setup a barrier to slow down the allied progress). The constructon of the assault ramp will also give allied a forward spawnpoint in the lookout(Here axis probably will try to blow the assault ramp to get the spawnpoint back . 2. Break 1 or more of the 3 fences(Here axis probably will try to rebuild some of the fences) Get to the maingate, and blow that up. The destruction of the main gate will make the lookout spawn permanent. Once inside the the main camp allies should try to take control of the commandpost(on the first floor in the feldkommandantur) and the flag outside to get another forward spawn. To get access to the main entrance area allies have to either : 1. Steal the big shell from the ground floor in the ammo bunker, take it to the gun and fire it to blow the wall. 2. Blow the ammo cache on the third floor in the ammobunker to get access to the tunnel to the radio bunker. Blowing both the wall and the ammo cache will give allies another forward spawn in the ammobunker. There is a pile of crates and barrels at the feldkommandantur that can be stacked to form an alternative way into the ammobunker. With access the entrance area, all allied now have to do, is to steal a steal the codebook from the locker on the top floor in the radio bunker. Open the gate by repairing the gate- control, and escape with the book to truck outside the main entrance. Plan "B" is to sneek in with a disguised covert op and an engineer through the axis teamdoors. Allies: Primary: - Steal the codebook, repair the gate control and get to the truck outside - Construct an assault ramp, to get access to the lookout passage. To get the lookout spawn, you need to:*1. Construct the assault ramp.*Or*2. Destroy the main gate to make it permanent - Blow the 3 fences:*The west fence.*The east fence.*The electric fence - Destroy the main gate.*To get the lookout spawn, you need to:** 1. Construct the assault ramp.*Or*2. Destroy the main gate to make it permanent - Blow the ventilator and construct the command post. The command post will provide a you with the Main Gate spawn - Build the pile of crates - Dynamite the ammo cache.**To get the ammo bunker spawn, you need to:**1. Dynamite the ammo cache.*2. Steal the shell, load the gun and fire it to blow the wall - Steal the shell, load the gun and fire it to blow the wall Axis: Primary: - Destroy the assault ramp stairs. - Protect the 3 fences:*The west fence.*The east fence.*The electric fence. *The east and west fence can be rebuilt - Protect the main gate - Protect the ventilator and construct the command post - Blow the pile of crates - Protect the ammo cache - Protect the shell and prevent allies from loading and firing the gun - Dont allow allies to steal the codebook and repair the gate control